(G25) Gang Rules
If your character is killed as part of being removed from a gang or group, that character may never rejoin that group.
Forming alliances or coordinating with other groups during attacks is strictly prohibited. This includes activities such as:
Body pickup
Spotting
Relaying information
Simultaneous combat
Temporary groups or alliances, limited to 6 characters, may be formed between different groups only for high-quality roleplay reasons. These alliances are treated as separate entities.
In prolonged mutually aggressive roleplay where group leads cannot resolve the conflict, staff may intervene impartially. A timer may be imposed, and conflicts may end without a designated winner. After such conflicts, a cooldown may be applied to prevent immediate repeat conflicts between the same groups.
Characters who leave a registered gang or group, whether voluntarily or otherwise, must wait 1 month before joining another whitelisted group.
Players may only have one character in a whitelisted gang/group at any time. For example, if a character is in Grove, another character cannot join Ballas simultaneously.
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