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(G25) Gang Rules

  • If your character is killed as part of being removed from a gang or group, that character may never rejoin that group.

  • Forming alliances or coordinating with other groups during attacks is strictly prohibited. This includes activities such as:

    • Body pickup

    • Spotting

    • Relaying information

    • Simultaneous combat

  • Temporary groups or alliances, limited to 6 characters, may be formed between different groups only for high-quality roleplay reasons. These alliances are treated as separate entities.

  • In prolonged mutually aggressive roleplay where group leads cannot resolve the conflict, staff may intervene impartially. A timer may be imposed, and conflicts may end without a designated winner. After such conflicts, a cooldown may be applied to prevent immediate repeat conflicts between the same groups.

  • Characters who leave a registered gang or group, whether voluntarily or otherwise, must wait 1 month before joining another whitelisted group.

  • Players may only have one character in a whitelisted gang/group at any time. For example, if a character is in Grove, another character cannot join Ballas simultaneously.

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