(G5) Powergaming
Last updated
Powergaming is forcing a scenario where you always win regardless of the other party’s roleplay or removing their ability to react. This is not allowed.
Examples include, but are not limited to:
• Roleplaying superhuman abilities or unrealistic resilience
• Exaggerating minor injuries as fatal to avoid emergency services roleplay
• Blocking building entrances or exits with vehicles to force outcomes
• Using out-of-character or rule knowledge within roleplay to gain an advantage
• Using /me actions to force outcomes, such as /me knife to neck, /me knocks unconscious, or any /me that removes another player’s ability to respond or contest the action
All actions must allow fair and reasonable opportunity for counter-roleplay. /me commands should describe intent, not dictate results.
Last updated